Week 8: phonemes and performance

In this week, we mainly learned about how to import audio into maya as well as to make phoneme animation. The audio which is going to be imported into maya has to be 32000 Hz, 16 bits and wav format.

Reference

I also recorded a video of myself saying the audio: they said it before and I’ll say it again, life moves pretty fast. And I researched and had a consideration of how my mouth changed its shapes.

Process

During my creation, the most difficult part was to match the shape of mouth based on the audio. Although I repeatedly looked at the camera to observe the shape of my mouth corresponding to each syllable, it was still tough to do so.

Final

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