Collab unit week 1

This week, we mainly confirmed our team members, the outline of our story and what everyone is responsible for.

Our project is to create a fighting animation.

  • Time: postmodern, science fiction, cyberpunk
  • Location: a deserted alley in a modern city with several small shops and signs
  • Character: a girl whose profession is a bounty hunter and a cyborg man whose profession is a killer

Story outline:

The cyborg man is destroying the robot in the alley, hitting it vigorously and smashing the wall out of the hole. Then the man throws it into the trash can. There are some robot limbs scatter around the trash can. The mechanical man takes out a cigar and lights it, takes a deep breath and then raises his head to puff out smoke. Looking up, he sees a masked girl holding a short knife standing on the roof. The girl squats and rushes towards the mechanical man. The man dodges hurriedly, and the cigar is cut into two pieces. The girl falls and rolls, her back turns to the man.


The man stabilises his flustered figure and spits his cigar aside. The girl slowly gets up, revealing the sign behind. After seeing this, the man showed an expression of disdain and says ‘bounty hunter’.

They face each other in a calm stance before the battle…

My job is to rig up those two characters and research to achieve the effect of wall breaking. If there is time left, I will study adding 2D effects to 3D fighting scene.

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