Monthly Archives: March 2021

Week 9: composition and summary

This is the first time that I have collaborated and made an animation with other people. When I saw the composite animation, I really felt a sense of accomplishment as this animation contains part of my effort. Although there are … Continue reading

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Week 8: animating

This week, my job was to animate my part which was distributed by Yann. Layout:

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Week 7: male character rigging continues

This week, I mainly added skeletons to the cloak and refine the skin weights. Initially, I added 8 skeletons to his cloak. After discussing with Sean and Yann, We reached a consensus view that there were too much and it … Continue reading

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Week 6: male character rigging

This week, my job was to rig out a new character of our collaborative project which was modelled by Sean. With the experience of the former character, this time I found that things were much easier. Because the arm of … Continue reading

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Week 5: female character rigging continues

This week, I continued rigging the female character and mainly focussed on skinning and painting skin weights. It was the first time that I had dealt with a model whose clothes were made separately. In this case, skinning by merely … Continue reading

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Week 4: female character rigging

This week, I mainly practised creating skeleton, using the female character which was modelled by Yann. When I was creating skeleton, after I clicked on the button ‘Bulid AdvancedSkeleton’, something went wrong. The knee joint didn’t face to the right … Continue reading

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